The gang leaves Boomtown, raring to go kill the High Sheriff! And then it dawns upon them they didn’t finish the plan with Mimi, so revel in how laser-focused is the final planning. They push through the dead forest, sneak around Dend, and finally hunt down the High Sheriff.
Lets welcome Zil and Kolvar to Boomtown where a lot has happened since Val and Sylo left. Val tries to stay out of the doghouse with Mimi and Kolvar brings some choice information to the table. A grand tour is given and changes have happened around town. By the end an air of anticipation and […]
The girls find some traveling merchants camped for the night. Taking a load off, they exchange laughs, tales, information, and games of blackjack. As the evening unfolds, Val and Sylo leave an everlasting impression on these Antilian travelers.
Val, Sylo, and Doc survive, making their trek to Ervael. Arriving, they see things are not as expected and set upon trying to determine what happened in Ervael, who caused the disarray, why, and where to go from here. Information is learned about someone in New Roston who may be able to help take down […]
Time for all to be revealed. Val and Sylo are officially pulled into the fold, realize the truth about the High Sheriff and Desperado, Mimi and company, and just what’s going on around these here parts…
Shit gets real as all Hell erupts in the center of town. The High Sheriff’s arrived and brought his posse. A mysterious stranger stands opposite them, with Val, Sylo, and the Boomtown crew stuck in the middle. Are you ready for a frenetic, combat driven episode? Because a lot’s about to happen very quickly, […]
The girls wake up back in town with a rude awakening – actions have consequences! They’re sprung, have a lively conversation with Mimi, Doc, and Brominski, and then set out to remedy the bang of unruly hooligans who’ve holed up in the dilapidated church.
The girls made it – The Arcos. Greenthumb nearly at hand, their task almost complete. While their time in the Arcos starts innocently enough, events transpire which forever change both our adventurers…
After the calamity aboard the Silver Comet, Val and horsey Sylo make their way slowly, quietly, alertly into abandoned, burnt-out mega city of T Town. We have DJ Druids and Zombie plants, pole arms and professional courtesy.