Coming to from the nasty trick Narcella played on them, Jan and Aloren reawake with a start to find assistance from Bari and Gnome Jan. But do they have time remaining? Eris finally reveals himself, free of his prison.
Inside a workshop, inside a bag, inside a hidden branch of the Great Library, inside the world where things go that don’t belong, Narcella confronts Jan and Aloren in the presence of an orb of power.
Narcella returns, separated from her physical form as Pas Scaltula, and is forced to work with Jan and Aloren towards a common goal – getting out of Durgast and reuniting peoples’ minds with their bodies back on the physical planes. And to do so, Artair brings out an unsuspecting place hiding the key (or orb) […]
It’s time for all to be revealed. Jan and Aloren learn from Artair in his deceptively froggy lair the truth about themselves, Durgast, Eris, and just what Doom the two of them are Heralding…
Left on the beach alone following their near death encounter, Jan and Aloren are faced with the sobering realization they need answers and the only way to them is in Hallerbos. One problem – there’s an expansive sea between them and their goal…
Jan and Jan, together at last. Leaving the clearing in the woods, the group heads off to the seaside cliff where they become distracted by wreckage below. Aloren and Morbeek love seagulls, Ponine loves Woody, and Jan loves Jan just like Jasper loves Binwin. It’s a great time, the only thing that could spoil it […]
Bursting out from the Temple of Eris, the party runs into the Forseti Woods to distance themselves from the temple collapse. After collecting themselves, a mysterious gnome figure introduces herself to Jan and the rest of the group…
Having befriended ambassadors Morbeek and Ponine, the four sneak out the back of the party and into the Temple of Eris looking for answers. Well, the definitely find…and questions….and some unexpected and unpleasant things waiting for them.
Following their harrowing adventures in the Harpy Cliffs, Jan and Aloren are back in Dark Hedge, awoken to a raucous celebratory atmosphere if full fever pitch below as the ambassadors are greeted in town! Unbeknownst to them, they find their selves on a headlong collision to two very important figures in Durgast.
Aloren, Jan, Kwai and Zabi stumble upon ghostly Pinna and fall into a memory-type dreamstate, learning of Aloren’s past and getting a glimpse into the potential for really screwing things up for him (time travel? Amirite!). Then as a reward they find a very powerful and dangerous object just waiting for them in the maw […]